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FPP - Velocity
FPP - Velocity
[1.0.2] Support for Velocity proxy system.
v1.0.2 about 1 month ago
- **Fixed `NoSuchMethodError: getServersCopy()`** — replaced with `getServers()` for broader Waterfall/BungeeCord API compatibility, so it no longer errors on startup or during backend refresh
- **Gradle build migration** — replaced Maven with Gradle for consistency with companion modules

43 downloads •
v1.0.1 about 1 month ago
- **Added `config.yml` support** (`show-bot-names-in-player-sample` toggle)
- **Added `NETWORK_STATS` broadcast** — pushes total player + bot counts to all backends every 5 seconds
- Backend ping now returns full `ServerPing` objects for accurate player count computation
- `botRegistry` properly cleared on `SERVER_OFFLINE` messages
1 downloads •
1.0.0 about 1 month ago

FPP Velocity Support


Support for the Velocity proxy system.


This extension adds full Velocity proxy integration to FPP, allowing Fake Players to work across proxy networks with improved synchronization, compatibility, and multi-server support.


3 downloads •
Resource
Views
431
Total Downloads
47
First Release
15 May 2026
Last Release
19 May 2026
Category
FPP(Official) - Extension
Rating
Version 1.0.2
Downloads
43
Release
19 May 2026, 15:34
Rating